> For the complete documentation index, see [llms.txt](https://heroesofholdem.gitbook.io/whitepaper/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://heroesofholdem.gitbook.io/whitepaper/game/abilities/druid-abilities.md).

# Druid Abilities

<table><thead><tr><th width="109" align="center">Icon</th><th width="136" align="center">Ability Name</th><th width="179" align="center">When Playable</th><th align="center">Description</th></tr></thead><tbody><tr><td align="center"><img src="https://content.gitbook.com/content/3qEW4T8ToM3nXzVrlK61/blobs/DC0xvgAcvbEk55JN8aef/D_11.png" alt=""></td><td align="center">Barkskin</td><td align="center">Triggered</td><td align="center">When losing at showdown, heal 35% of the pot lost in health. (Brittle)</td></tr><tr><td align="center"><img src="https://content.gitbook.com/content/3qEW4T8ToM3nXzVrlK61/blobs/VBBqfrzWIGLD72jOTF0s/D_03.png" alt=""></td><td align="center">Bear Form</td><td align="center">Preflop and UTG</td><td align="center">Raise the big blind 200% without costing yourself health.</td></tr><tr><td align="center"><img src="https://content.gitbook.com/content/3qEW4T8ToM3nXzVrlK61/blobs/1xgGANidg0O7mIkHGM7Y/D_17.png" alt=""></td><td align="center">Bountiful Feast</td><td align="center">Preflop Ability Phase</td><td align="center">Leech 50% of each minion you controls health pool.</td></tr><tr><td align="center"><img src="https://content.gitbook.com/content/3qEW4T8ToM3nXzVrlK61/blobs/tXiFiJmcpNa08Pno3yry/D_18.png" alt=""></td><td align="center">Confusion</td><td align="center">Flop Ability Phase</td><td align="center">Target opponent's next betting action is randomly selected from Check, Call, Minimum Raise or Fold.</td></tr><tr><td align="center"><img src="https://content.gitbook.com/content/3qEW4T8ToM3nXzVrlK61/blobs/saBXMIpj6oSPh2EbUBW1/D_09.png" alt=""></td><td align="center">Cycle of Life</td><td align="center">Triggered</td><td align="center">If you eliminate a minion, revive a minion you control that was previously eliminated with with 75% of average health pools.</td></tr><tr><td align="center"><img src="https://content.gitbook.com/content/3qEW4T8ToM3nXzVrlK61/blobs/3S1g911s0YXDfjkr3zv2/D_13.png" alt=""></td><td align="center">Domestication</td><td align="center">Preflop Ability Phase</td><td align="center">Gain control of target non Dragon minion with less health than you.</td></tr><tr><td align="center"><img src="https://content.gitbook.com/content/3qEW4T8ToM3nXzVrlK61/blobs/OtLm3HZMOCf31cCd1M7d/D_01.png" alt=""></td><td align="center">Forest Dwellers</td><td align="center">Preflop Ability Phase</td><td align="center">All minions you control gain the Healing Buff for 9 hands.</td></tr><tr><td align="center"><img src="https://content.gitbook.com/content/3qEW4T8ToM3nXzVrlK61/blobs/1NL3evybkKoJHeV1LXOV/D_07.png" alt=""></td><td align="center">Forrest Blessing</td><td align="center">Preflop Ability Phase</td><td align="center">All minions under your control are healed for 25% of your health pool.</td></tr><tr><td align="center"><img src="https://content.gitbook.com/content/3qEW4T8ToM3nXzVrlK61/blobs/lRyhrBek8c2oj7nDogoR/F2E1.png" alt=""></td><td align="center">Guided Arrow</td><td align="center">Preflop and River Ability Phase</td><td align="center">Target opponent takes 10% of their health pool in damage and gains the poison debuff.</td></tr><tr><td align="center"><img src="https://content.gitbook.com/content/3qEW4T8ToM3nXzVrlK61/blobs/tFxpoPdv56zrFcqKyVa1/D_12.png" alt=""></td><td align="center">Hibernate</td><td align="center">Flop Ability Phase</td><td align="center">Shelter for 4 hands, 3 at the final table. <strong>Cannot use when heads up.</strong> (Brittle)</td></tr><tr><td align="center"><img src="https://content.gitbook.com/content/3qEW4T8ToM3nXzVrlK61/blobs/1vBHP5Dfp1BDNADirlYJ/D_16.png" alt=""></td><td align="center">Hidden Den</td><td align="center">Flop Ability Phase</td><td align="center">Remove 25% of your health pool for the remainder of the hand. Regain it after showdown.</td></tr><tr><td align="center"><img src="https://content.gitbook.com/content/3qEW4T8ToM3nXzVrlK61/blobs/2T9sBQd9yzEXnwLLxC4L/D_02.png" alt=""></td><td align="center">Nature Affinity</td><td align="center">Automatic</td><td align="center">At the start of event, all minions you control gain +25% starting health and +5% minion leech.</td></tr><tr><td align="center"><img src="https://1412238785-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F3qEW4T8ToM3nXzVrlK61%2Fuploads%2F5jFA4gv70TCpW1Ir4q7Q%2Fd27.png?alt=media&amp;token=0513433b-4c14-4d5f-88e2-4803512002ab" alt=""></td><td align="center">Nature's Ally</td><td align="center">Preflop Ability Phase</td><td align="center">Trade your weakest Minion for a Bear with 150% average health pool.</td></tr><tr><td align="center"><img src="https://1412238785-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F3qEW4T8ToM3nXzVrlK61%2Fuploads%2FLrd27umNibLqO4iZdq4Y%2Fnature%20bounty.png?alt=media&amp;token=7c053050-b21e-4afa-9367-87508c9a0a75" alt=""></td><td align="center">Nature's Bounty</td><td align="center">Preflop and UTG</td><td align="center">Call the Big Blind, for every call or raise you gain 1 BB free.</td></tr><tr><td align="center"><img src="https://content.gitbook.com/content/3qEW4T8ToM3nXzVrlK61/blobs/DgPzJj1LJGRF7DhJ1GkY/1.png" alt=""></td><td align="center">Noxious Goblin Sapper</td><td align="center">Preflop Ability Phase</td><td align="center">End of hand, Sapper explodes dealing 10% of opponents health in damage. Winning the hand, opponents get Poison debuff for 6 hands.</td></tr><tr><td align="center"><img src="https://content.gitbook.com/content/3qEW4T8ToM3nXzVrlK61/blobs/LztWIUYzR2Td7eXs2ZBL/D_10.png" alt=""></td><td align="center">Predator's Roar</td><td align="center">Flop Ability Phase</td><td align="center">Minions that are not all in fold their hands and surrender you 15% of their health.</td></tr><tr><td align="center"><img src="https://content.gitbook.com/content/3qEW4T8ToM3nXzVrlK61/blobs/A82UUpSEK8koYoeRYk0R/D21.png" alt=""></td><td align="center">Reconstruct</td><td align="center">Ability Phase</td><td align="center">Destroy the Turn card and replace it with the next card in the deck.</td></tr><tr><td align="center"><img src="https://content.gitbook.com/content/3qEW4T8ToM3nXzVrlK61/blobs/B7CQv48ITFDFYoKcHOXW/D_08.png" alt=""></td><td align="center">Regrowth</td><td align="center">Flop Ability Phase</td><td align="center">Reactivate target exhausted ability. (Brittle)</td></tr><tr><td align="center"><img src="https://content.gitbook.com/content/3qEW4T8ToM3nXzVrlK61/blobs/3erRCavVHEzdua7mHqrC/D_0.png" alt=""></td><td align="center">Rekindle the Spark</td><td align="center">Turn Ability Phase</td><td align="center">If you have previously folded you may re-enter the hand by paying all missed bets. Deactivated if cards are turned up.</td></tr><tr><td align="center"><img src="https://content.gitbook.com/content/3qEW4T8ToM3nXzVrlK61/blobs/EyN04W1fn7tI1PBhm1Vj/D_15.png" alt=""></td><td align="center">Robust Immunity</td><td align="center">Flop and River Ability Phase</td><td align="center">Remove all debuffs from yourself and minions you control.</td></tr><tr><td align="center"><img src="https://1412238785-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F3qEW4T8ToM3nXzVrlK61%2Fuploads%2FshRzUxSsG7eInlJZ3k5J%2Frust.png?alt=media&amp;token=8dd7401b-8e09-489a-8cdd-e86684afe439" alt=""></td><td align="center">Rust</td><td align="center">Preflop Ability Phase</td><td align="center">Destroy Random Equipment target opponent controls.</td></tr><tr><td align="center"><img src="https://content.gitbook.com/content/3qEW4T8ToM3nXzVrlK61/blobs/ThHyHnFRkCRfpMKo6EZk/soulbound.png" alt=""></td><td align="center">Soulbound</td><td align="center">Preflop Ability Phase</td><td align="center">Bind your fate to another player for 3 hands. 50% of their gains and losses is mirrored to you, not counting leech. Can cause elimination. Deactivates when heads up.</td></tr><tr><td align="center"><img src="https://content.gitbook.com/content/3qEW4T8ToM3nXzVrlK61/blobs/uFhKYKqZKJSmXQBXTNKd/D_19.png" alt=""></td><td align="center">Stone Shaper</td><td align="center">River Ability Phase</td><td align="center">Destroy the River card and replace it with the next card in the deck.</td></tr><tr><td align="center"><img src="https://content.gitbook.com/content/3qEW4T8ToM3nXzVrlK61/blobs/eHE09zomXgDh6qPwyReu/D_20.png" alt=""></td><td align="center">The Path is Clear</td><td align="center">Flop Ability Phase</td><td align="center">Sit out betting for the rest of the hand while still being eligible to win the entire pot.</td></tr><tr><td align="center"><img src="https://content.gitbook.com/content/3qEW4T8ToM3nXzVrlK61/blobs/BGXXk1UIp0Vz6anR76fs/D_06.png" alt=""></td><td align="center">Thorns</td><td align="center">Triggered</td><td align="center">If you lost at showdown, winning opponent takes 50% of the pot in health damage and gains bleeding for 6 hands.</td></tr><tr><td align="center"><img src="https://content.gitbook.com/content/3qEW4T8ToM3nXzVrlK61/blobs/iPVAiZclEywLbT7tNnTH/truth.png" alt=""></td><td align="center">Truth Serum</td><td align="center">Flop Ability Phase</td><td align="center">Opponents choose to either show both hole cards or get the Poison debuff for 8 hands.</td></tr></tbody></table>
