> For the complete documentation index, see [llms.txt](https://heroesofholdem.gitbook.io/whitepaper/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://heroesofholdem.gitbook.io/whitepaper/game/abilities/necromancer-abilities.md).

# Necromancer Abilities

<table><thead><tr><th width="103" align="center">Icon</th><th width="142" align="center">Ability Name</th><th width="164" align="center">When Playable</th><th align="center">Description</th></tr></thead><tbody><tr><td align="center"><img src="https://content.gitbook.com/content/3qEW4T8ToM3nXzVrlK61/blobs/kkDUaum8bWFAp16k7ba9/N_04.png" alt=""></td><td align="center">Animate Dead</td><td align="center">Automatic</td><td align="center">Revive the first minion you control that is eliminated with 125% of Average Health stack. (Brittle)</td></tr><tr><td align="center"><img src="https://content.gitbook.com/content/3qEW4T8ToM3nXzVrlK61/blobs/8R31dEF1PKMhEqJ4YAdf/N_15.png" alt=""></td><td align="center">Blight</td><td align="center">Preflop Ability Phase</td><td align="center">Flip a Coin. If it's heads, all opponents take 15% of their health pool in damage. If the result is tails, all minions at your table take 30% of their health in damage.</td></tr><tr><td align="center"><img src="https://content.gitbook.com/content/3qEW4T8ToM3nXzVrlK61/blobs/lDpfvFUdx5kW0X1Qdvwa/N_01.png" alt=""></td><td align="center">Blood Oath</td><td align="center">Preflop Ability Phase</td><td align="center">Minions you control gain health equal to 40% of your current health pool as well as 5% leech bonus.</td></tr><tr><td align="center"><img src="https://content.gitbook.com/content/3qEW4T8ToM3nXzVrlK61/blobs/vtXw7GxV1RRJiEdVTCYT/N22.png" alt=""></td><td align="center">Cursed Button</td><td align="center">Preflop Ability Phase</td><td align="center">For the next 6 hands, whenever a player who possesses the button wins a hand, you leech 35% of that pot. Disabled heads up.</td></tr><tr><td align="center"><img src="https://content.gitbook.com/content/3qEW4T8ToM3nXzVrlK61/blobs/Aj3wVtKQb2l5kJBk8GKo/6.png" alt=""></td><td align="center">Curse Goblin Sapper</td><td align="center">Preflop Ability Phase</td><td align="center">End of hand, Sapper explodes dealing 10% of opponents health in damage. Winning the hand, opponents get Hex debuff for 6 hands.</td></tr><tr><td align="center"><img src="https://content.gitbook.com/content/3qEW4T8ToM3nXzVrlK61/blobs/oWSPCdP0eSqa2W5RDeXY/N_25.png" alt=""></td><td align="center">Deal with the Devil</td><td align="center">Flop Ability Phase</td><td align="center">Lose 30% of your health to regain 1 ability of your choice.</td></tr><tr><td align="center"><img src="https://content.gitbook.com/content/3qEW4T8ToM3nXzVrlK61/blobs/QqJPPXsEQhkpjxXqaiO6/N_11.png" alt=""></td><td align="center">Death Toll</td><td align="center">Preflop and UTG</td><td align="center">All opponents who lose the current hands showdown take an additional 10% of the pot in damage. The total damage is added to the next hand's preflop pot.</td></tr><tr><td align="center"><img src="https://content.gitbook.com/content/3qEW4T8ToM3nXzVrlK61/blobs/psaHtz6kOw3hZnvoyTlD/N_20.png" alt=""></td><td align="center">Desecration</td><td align="center">Preflop Ability Phase</td><td align="center">Target player has a random non Dragon minion under their control eliminated. You take 50% of their health.</td></tr><tr><td align="center"><img src="https://content.gitbook.com/content/3qEW4T8ToM3nXzVrlK61/blobs/mQY9aS7hTub9RAAPM8KN/N_05.png" alt=""></td><td align="center">Exorcism</td><td align="center">Flop Ability Phase</td><td align="center">Target opponent sits out for 3 hands and gains the Hexed debuff for 6 hands. Duration of effect cannot be increased or decreased. <strong>Disabled heads up.</strong></td></tr><tr><td align="center"><img src="https://content.gitbook.com/content/3qEW4T8ToM3nXzVrlK61/blobs/EcTvuHFpH8qrFmL8q2Ys/N_19.png" alt=""></td><td align="center">Feed an Army</td><td align="center">Preflop Ability Phase</td><td align="center">For the next 12 hands, subtract your hero's leech percentage from any pots you win and divide it evenly among all minions you control.</td></tr><tr><td align="center"><img src="https://content.gitbook.com/content/3qEW4T8ToM3nXzVrlK61/blobs/EJikMVZ5Y6gD3pYTEZYr/N_08.png" alt=""></td><td align="center">Feign Death</td><td align="center">Showdown</td><td align="center">Shelter for 6 hands, 3 at the final table. <strong>Cannot use when heads up.</strong></td></tr><tr><td align="center"><img src="https://content.gitbook.com/content/3qEW4T8ToM3nXzVrlK61/blobs/FD4RrRHCSTnxIRxfshIj/N_02.png" alt=""></td><td align="center">Flayed Skin</td><td align="center">Flop and Turn Ability Phase</td><td align="center">All opponents debuffs have their duration and effect doubled.</td></tr><tr><td align="center"><img src="https://content.gitbook.com/content/3qEW4T8ToM3nXzVrlK61/blobs/SN1BYaoxpZ73gA1m38ot/N_16.png" alt=""></td><td align="center">Hex Minions</td><td align="center">Preflop Ability Phase</td><td align="center">All minions at your table gain the hexed debuff for 12 hands.</td></tr><tr><td align="center"><img src="https://1412238785-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F3qEW4T8ToM3nXzVrlK61%2Fuploads%2FSmpR5rrcSy5MchhTli5q%2FN27.png?alt=media&amp;token=a7f9e723-0124-4977-bba6-f4b56f950013" alt=""></td><td align="center">Inferno Pact</td><td align="center">Preflop Ability Phase</td><td align="center">Trade your healthiest Minion for a Demon with 200% average health pool.</td></tr><tr><td align="center"><img src="https://content.gitbook.com/content/3qEW4T8ToM3nXzVrlK61/blobs/QBO5krkMxOUf1i6EGU5Y/N_10.png" alt=""></td><td align="center">March of the Undead</td><td align="center">Preflop Ability Phase</td><td align="center">Any opponent in the event that loses a showdown to a minion you control in the next 14 hands, gains the hexed debuff for 14 hands.</td></tr><tr><td align="center"><img src="https://content.gitbook.com/content/3qEW4T8ToM3nXzVrlK61/blobs/E1PA3fDBfohKNq81r6w1/N_07.png" alt=""></td><td align="center">Mass Hex</td><td align="center">Preflop Ability Phase</td><td align="center">All opponents gain the hexed debuff for the next cycle.</td></tr><tr><td align="center"><img src="https://content.gitbook.com/content/3qEW4T8ToM3nXzVrlK61/blobs/gOwjjVWi4lq2Ici6AvU5/murk.png" alt=""></td><td align="center">Murksight</td><td align="center">Flop Ability Phase</td><td align="center">Opponents choose to either show both hole cards or get the Hex debuff for 8 hands.</td></tr><tr><td align="center"><img src="https://content.gitbook.com/content/3qEW4T8ToM3nXzVrlK61/blobs/5BgRdke3BgHh6Fp43pqP/N_14.png" alt=""></td><td align="center">New Recruit</td><td align="center">Automatic</td><td align="center">If you control 5 or less minions at the start of event, create an additional Demon minion under your control. (Brittle)</td></tr><tr><td align="center"><img src="https://content.gitbook.com/content/3qEW4T8ToM3nXzVrlK61/blobs/WcGdTLKV9YiEZ0oGDTsO/N_03.png" alt=""></td><td align="center">Omen</td><td align="center">Flop Ability Phase</td><td align="center">The target player gains the hexed debuff. In case of a showdown loss, they take an additional 25% of the pot in health damage. This can result in elimination. </td></tr><tr><td align="center"><img src="https://content.gitbook.com/content/3qEW4T8ToM3nXzVrlK61/blobs/DQFTov0aozW5T81b2Bil/N_24.png" alt=""></td><td align="center">Poison Nova</td><td align="center">Preflop and UTG</td><td align="center">Straddle for free, any opponent folding preflop gains the poison debuff for 6 hands.</td></tr><tr><td align="center"><img src="https://content.gitbook.com/content/3qEW4T8ToM3nXzVrlK61/blobs/1kyHDRQx2GUxgo0kc6M0/N_17.png" alt=""></td><td align="center">Remove Curse</td><td align="center">Flop and River Ability Phase</td><td align="center">Remove any debuffs you and your minions have.</td></tr><tr><td align="center"><img src="https://content.gitbook.com/content/3qEW4T8ToM3nXzVrlK61/blobs/9onUnsymtFc63LUfGVA2/N_0.png" alt=""></td><td align="center">Replenish</td><td align="center">Showdown</td><td align="center">Distribute double a pot you win evenly to all minions you control.</td></tr><tr><td align="center"><img src="https://1412238785-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F3qEW4T8ToM3nXzVrlK61%2Fuploads%2FNGxIzVurYTN0nyxlfWXe%2Fspec.png?alt=media&amp;token=a912f137-d2fe-4072-8787-321c72998ae7" alt=""></td><td align="center">Spectral Shift</td><td align="center">Flop Ability Phase</td><td align="center">Get 2 new hole cards that are either Clubs or Spades.</td></tr><tr><td align="center"><img src="https://content.gitbook.com/content/3qEW4T8ToM3nXzVrlK61/blobs/n0Rnl3cTIAOiHfHZ8z7g/N_12.png" alt=""></td><td align="center">Time of Madness</td><td align="center">River</td><td align="center">Burn the board and replace all 5 cards with new ones.</td></tr><tr><td align="center"><img src="https://content.gitbook.com/content/3qEW4T8ToM3nXzVrlK61/blobs/SMB5QscM0Oo88E7rgAbL/N_13.png" alt=""></td><td align="center">Time of Uncertainty</td><td align="center">Flop</td><td align="center">All players discard their hole cards and draw two new ones.</td></tr><tr><td align="center"><img src="https://content.gitbook.com/content/3qEW4T8ToM3nXzVrlK61/blobs/DORSm0fhYxzx1S0veDry/N_09.png" alt=""></td><td align="center">Vampiric Touch</td><td align="center">Preflop and Flop Ability Phase</td><td align="center">Target opponent takes 30% health pool damage, you leech half of that.</td></tr><tr><td align="center"><img src="https://content.gitbook.com/content/3qEW4T8ToM3nXzVrlK61/blobs/hvpyJJG6g1uL6kKQxihu/N_18.png" alt=""></td><td align="center">Vivify</td><td align="center">Preflop Ability Phase</td><td align="center">Take 20% of your health pool in damage. Divide x3 that amount evenly among all minions you control.</td></tr></tbody></table>
